Some PS Vita launch titles require a memory card for saves

first_imgWith the release of the PS Vita in Japan on December 17, Sony moves away from disc-based games to the smaller and more battery-friendly game cards. Just like DS and 3DS games, it’s possible to include memory for saves on these cards meaning no investment required in a separate memory card.However, it turns out saving game data to a PS Vita game card is not a pre-requisite. A developer can choose to require a separate memory card for save games instead. This is exactly what some developers have decided to do for titles that will be available at launch.In total, we know of seven launch games that will require a memory card if you want to save your progress. They are:@fieldDisgaea 3 ReturnDream Club ZeroHot Shots Golf 6Monster RaiderRidge RacerUnchartedWhat hasn’t been explained is why a developer would choose external rather than internal memory saves. One explanation may be it’s just easier to handle. As every Vita game also comes in digital form, the external save option is the only way to save games if you download the game. Maybe some developers just decided to default to external saves for both digital and physical versions?This is sure to frustrate some gamers who will be paying up to $77 per game at launch. Now they have to save up a bit more cash for another card just to save their games.Western gamers will have to deal with the same when the Vita launches next February. Games like Uncharted and Ridge Racer likely won’t switch to an internal save system before heading to the U.S. and Europe.To avoid frustration Sony will have to make it very clear on the game case whether a memory card is required or not. Such information is usually specified on the back of the box, but I suspect we may see a front cover note to stop gamers leaving a store only to find they need to go back to buy a memory card.Read more at Andriasanglast_img

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